Physics Tetris (Frustration Tetris) - Description
Physics Tetris (Frustration Tetris) is part of a large multi-function project I created for fun my junior year of highschool (2006). The program is written in Java. The program allows the player to play a normal game of Tetris, but pressing a hotkey activates a rigid-body physics simulation. The simulation uses physics and science and stuff to calculate the impuluse and torque of colliding objects.
The simulation quality is primitive (I was inexperienced at the time of writing it). It does not take into account object penetration so objects can get stuck inside of each other. It also does not handle resting contact. My newer 3D engines fix the majority of these issues, so I have decided to leave this project in the state it was the end of my junior year of highschool.Source Download Link: (Insert link here)
JAR Download Link: (Insert link here)